![]() ![]() On the flipside, a terrifying encounter with a dragon can teach the party that, even with all their victories, they are still just mortals. Monster mobs can evoke feelings of power and superiority, such as when higher-level characters effortlessly dispatch a group of skeletons or goblins. But even more, it comes from the cruel and cunning enemies faced along the way. ![]() Some of this undoubtedly comes from the elaborate underground caverns, dungeons, and other locations that are visited during a campaign. A good quest requires a certain amount of danger, and a proper balance of risk versus reward. What would Dungeons & Dragons be without the malevolent menagerie of ghastly foes you encounter during your adventure? It would be rather dull, we think. ![]()
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